package sprite;

import java.awt.Graphics;
import java.awt.Point;

public abstract class Sprite {
    private Point myCenter;
    public void update(double elapsedTime){
        
    }
    public void paint(Graphics pen, double elapsedTime){
        
    }
    public Point getCenter(){
        return myCenter;
    }
    public void setCenter(Point newCenter){
        myCenter = newCenter;
    }
    public Boolean removeMe(){
        return false;
    }
}
